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The following is a text summary for the Interactive Flash page. To see the this content as it is intended, please click here. Please note, the Flash Player is required. |
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ASB 04 TRIVIA An extensive trivia game built on the rules of baseball. Conceived to be addictive and viral, with a standings ladder, and a flexible user avatar. February, 2003. example - example |
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MOOD FOOD INTERACTIVE A yet unfinished project for the San Francisco band, Mood Food. Using original artwork, it is to incorporate original sounds which can be manipulated by the diner interface. Begun May, 2002. example |
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BURNOUT DRIVER'S ED Originally conceived as the master site for Acclaim's Burnout, the idea was to emphasize the game's focus on reckless driving through a tongue-in-cheek drivers ed course in standardized test format. November, 2001. example - example - example |
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CRAZY TAXI CITY MAP An interactive feature to familiarize the user with the arcade level of Crazy Taxi, meant to evoke the frenzy and immediacy of Crazy Taxi. June, 2001. example |
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CHICAGO SHOOT-EM-UP Flash game to promote Acclaim's FurFighters. Emphasis was placed on highlighting the unique abilities of certain characters. October, 2000. example |
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ADVENTURES DOWN UNDER Flash game to promote Acclaim's FurFighters. Emphasis was placed on highlighting the unique abilities of certain characters. October, 2000. example |
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HONG KONG CAPER Flash game to promote Acclaim's FurFighters. Emphasis was placed on highlighting the unique abilities of certain characters. October, 2000. example |
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TWEAKSPAR Flash game to promote Acclaim's FurFighters. Emphasis was placed on highlighting the unique abilities of certain characters. October, 2000. example |
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EQUESTRIAN CHALLENGE A Flash game used to support Club Acclaim dot com as a destination for kids. January, 2001. example |
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MEMORY GAME A Flash game used to support Club Acclaim dot com as a destination for kids. January, 2001. example |
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PUDDIN' BEARS A Flash game used to support Club Acclaim dot com as a destination for kids. January, 2000. example |
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SHADOWMAN TAROT A fun little addition to drive traffic to the Shadowman website, inspired by the attractiveness of the tarot cards. Halloween, 2000. example |
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3D BMX VIRTUAL RAMP An interactive feature to introduce new technologies to Acclaim dot com. Responsibilities on this project included conceptual planning and oversight, and interface elements. The Pulse 3D element was created by Acclaim's Motion Capture Studio. September, 2000. example |
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CHEF'S TRIVIA CHALLENGE My first Flash game, based on the trivia mode of Acclaim's South Park: Chef's Luv Shack. September, 1999. This project served as the inspiration for a later Flash trivia engine. example |
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Brilliant Visions | existential hamsterwheel corporation | web design | interactive | print animation | illustration | experimental | resume | contact |
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