The Colbert Report
The Colbert Report Website
Though it went through several incarnations, colbertnation.com in its longest-lived form was a robust portal into the entire video archive of the show as well as home base for the most dedicated fan base in all of television. It was usually the first stop when Stephen issued challenges, and a great location to dig deep into the universe of Stephen Colbert’s persona.
The Colbert Report Mobile and Tablet Sites
Colbertnation.com was experienced differently across platforms. Distribution agreements limited what content was available on certain platforms, so we needed to find unique ways of packaging and sharing our content in a satisfying and comprehensive manner. The Colbert Nation mobile and tablet sites achieved that in an elegant interface well suited for the nature of the experience.
The WØRD for iPhone
This iPhone app provided the user a deep dive into The Colbert Report’s daily segment, The WØRD. I was responsible for branding and interface design.
The Colbert Report Windows Phone App
Before the operating system was unveiled to the public, Microsoft approached MTV Networks (Comedy Central’s parent) to help launch our content on their new Windows phone. We delivered an elegant and full featured app hewing closely to design guidelines without ever having used the operating system.
The Colbert Report Vancouverage 2010
During Stephen Colbert’s coverage of the 2010 Winter Olympics (dubbed “Skate Expectations,” or “Vancouverage”), Verizon Wireless made possible a host of online exclusive features. We needed to provide a rich, branded experience which we did using only screen captures (without ever having an official asset package).
The Colbert Report Interview Simulator
Coke Zero wanted to bring Colbert Fans an experience which (like Coke Zero) was close to the real thing. I was part of a creative team which delivered “The Colbert Report Interview Simulator,” an experience developed by OddCast in which users could appear in an interview with Stephen Colbert by uploading a photo of themselves and even recording their own answers to questions via telephone. Fans could share their interviews with Stephen via social media, encouraging fiends to make their own. I was responsible for all facets of visual design for the project.